Store and retrieve as many items as you can in a small but recursive warehouse.

Inspired by Wilmot's Warehouse, Patrick's Parabox, and Recursed.

Instructions

  • Drag items into free slots to store them until they are requested.
  • Drag boxes onto viewers for more space. Some slots can only hold boxes.
  • Don't forget where you put everything!

About

This is my first game with Godot! I really love how quickly I can hook things up and iterate in it.

I came up with the idea for this pretty late, so I ended up with less than 24 hours to finish this. I had to leave out a lot of stuff I wanted to add, like sound and music, keyboard support, and a whole upgrade tree. I also didn’t have time to properly test the difficulty, so it’s way harder than I intended. Alas, such is the way of the game jam. I might polish this some more and release a post-jam version at some point.

Inspired by Wilmot’s Warehouse, Patrick’s Parabox, Recursed, and Wikipedia pages about data structures.

Made for Ludum Dare 54: https://ldjam.com/events/ludum-dare/54/$371619

Hotfix: Fixed screen resolution scaling on web export

Download

Download
boxbox_web.zip (old) 7 MB
Download
boxbox_linux.zip 26 MB
Download
boxbox_win.zip 25 MB
Download
boxbox_source.zip 174 MB

Comments

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This is so much fun!